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YouTube on MSNGhost Of Yotei Is Way Bigger...
Check out ZBiotics <a href=" scan the QR code or use code "WesNemo15" and get 15% off your first order! - Ghost of Yotei is ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
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XDA Developers on MSNGhost of Yotei looks good, but it’s not wowing me yet
The latest State of Play for Ghost of Yotei unveiled the curtain from the long-awaited game, and I can't say I liked ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
Ghost Of Yotei is coming soon, and the team at Sucker Punch have revealed how long the game will be, and how quality was ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
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