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Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
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Screen Rant on MSNOblivion Game Designer Explains Why One Bethesda Staple Is A "Necessary Evil"In a new interview with VideoGamer, former Oblivion game designer at Bethesda, Bruce Nesmith, says loading screens are a ...
Bruce Nesmith has said that the infamous loading screens in Bethesda games are a 'necessary bane' of how the studio makes its ...
They've become so used to seamless loading, brilliant visuals, and great gameplay that the only things they've left to ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
The Elder Scrolls IV: Oblivion is one of two leaked remasters said to be in the works at Bethesda and Virtuos. Alongside the ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
One of Fallout 3’s original designers has explained what the priority should be for the game’s rumoured remaster.
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