GameSpot may get a commission from retail offers. The last time Sega and Treasure teamed up for a Game Boy Advance game, the pairing produced 2D magic with Astro Boy: Omega Factor. The excellent ...
Treasure really hit it on the nail with its very first game, Gunstar Heroes. Likely the best action-game of its time -- and still one of the best action games to this day -- that game, more than any ...
Fans of acclaimed Japanese development house Treasure at last got their dream collection when Sega released Gunstar Heroes Treasure Box to Japan a couple of weeks back. Although this title includes ...
GameSpot may get a commission from retail offers. Gunstar Super Heroes is the long-awaited follow-up to the classic side-scrolling shooter Gunstar Heroes, which appeared on the Sega Genesis in 1993.
Gunstar Heroes charged onto the Sega Mega Drive in 1993, significantly marking the début of quirky developer Treasure, having been formed from ex-Konami staff wanting to go it their own way. Often ...
The Sega Blog has the first part in a multi-installment interview with Yosuke Okunari Sega Games Producer, and Naoki Horii, M2’s President, about the forthcoming port of 3D Gunstar Heroes. Like all ...
Gunstar Heroes is one of the great action games of the 16-bit era, a graphically rich side-scrolling shooter with tremendous boss battles and tons of dark humor. But bosses at Sega almost unanimously ...
If you set your system language settings to Japanese you can play the Japanese version of Gunstar Heroes, which still has English text. The trick might be more relevant to Phantasy Star II. Set ...
We may earn a commission from links on this page. The recent re-release of Gunstar Heroes on Xbox Live Arcade and the PlayStation Network isn't the first port of the game we've seen over the past 16 ...
Gunstar Heroes! We could go on a rant or two about lost treasures of the Sega Genesis that have been forgotten to time, and this game would be one of the benchmark titles we could discuss. At the time ...
Right, well, that's it then. It's going to be one of those times where I report the facts, tell the truth, and then the entire internet will come round my house and break my kneecaps. You might ...
It’s a perpetual challenge in video games or any type of commercial art: Do you give audiences what they’ve responded to in the past, or do you try to offer them something new? Each road presents ...
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