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Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
The Elder Scrolls IV: Oblivion is one of two leaked remasters said to be in the works at Bethesda and Virtuos. Alongside the ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” He explained that Bethesda’s massive game ...
Oblivion remaster has been a smash hit, but the game's loading screens have been a point of frustration. A former Besthesda Developer explains why.
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
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