It was extremely challenging, but nothing derailed it and we have managed to come in $1.5m under budget and pretty much on ...
You see where I'm going with this. System Shock 2: 25th Anniversary Edition was not some sweeping overhaul, despite how long Nightdive had it in the oven. It did not add ray tracing or a thick Unreal ...
You may have noticed people out and about with little stickers on their faces. Perhaps you've seen moons, stars, clouds or ...