Chapter 5 begins with your group encountering this land's ancient tribe, the Cragnons. The elder will ask for your assistance - accept his request. Outside, defeat the two Marbalds, then run past the ...
After meeting with Flint Cragley, Mario will take it upon himself to locate his two missing crewmen. Proceed down the pipe ahead. Drop down the cavern and make note of the locked door - you'll be ...
Baserunning SBTorrens (1, 2nd base off Paddack/Dingler); McNeil (3, 3rd base off Paddack/Dingler); J. Soto (27, 2nd base off Gipson-Long/Dingler); Baty (8, 2nd base off Gipson-Long/Dingler) Fielding ...