Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Creative Bloq on MSN
This beautiful indie Metroidvania is 3D but moves like a 2D illustration
Douze Dixièmes’ new Metroidvania blends comic line work, painterly colour, and 3D space to create an otherworldly environment ...
Creative Bloq on MSN
How to use 3D models in concept art
3D has been incredibly useful in all of my concept art and matte painting work in animation, games and movies. Knowing how to ...
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