Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Douze Dixièmes’ new Metroidvania blends comic line work, painterly colour, and 3D space to create an otherworldly environment ...
3D has been incredibly useful in all of my concept art and matte painting work in animation, games and movies. Knowing how to ...