Epic Games has released Unreal Engine 5.1, which includes a dedicated In-Camera VFX editor (ICVFX), improved Remote Control APIs and expanded colour correction tools. The ICVFX Editor supports a range ...
Achieving realism in visual effects (VFX) is crucial for creating immersive and believable scenes in Unreal Engine. While the engine’s built-in cine camera is powerful and precise, it often produces ...
Unreal Engine 4.27 was released today with the latest set of In-Camera VFX tools and other virtual production features aplenty. This new build works with a new 3D Config Editor, nDisplay features ...
As it takes new space inside its Baltimore headquarters, video production company Rock Shore Media is adding a virtual studio. The company is set to install an LED wall inside its offices at the Caton ...
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
It's not surprising that a VFX-heavy show like The Mandalorian uses digital sets, even though it also relies heavily on practical, in-camera effects. What's more unexpected, however, is that the ...
VFX supervisor Jesse Chisholm tells IndieWire about adapting to Coppola's theatricality and poetic realism, which embraced the in-camera sense of wonder in the LED volume. Chisholm quickly got up to ...
Making the VFX for Mufasa: The Lion King was a personal project for Visual Effects Supervisor Audrey Ferrara, and meant ...