News

By leveraging the ReadSpeaker runtime TTS plugin, Unity and Unreal game developers can create and edit speech for audio cues and narration with near zero latency, enabling them to prototype speech ...
The text can then be passed to a speech synthesizer so it can be read aloud to the wearer. It’s funny to think about how advanced this project really is.
BOSTON — ReadSpeaker, the most trusted, independent digital voice partner for global businesses, today announced the industry’s first-ever multi-platform Runtime Text-to-Speech (TTS) Plugin for Unreal ...