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The premise of [CrazyScience]’s game is really simple, with three servos connected to labels that display rock, paper, and scissors, respectively. The game code is written to pick a label to ...
Rock Paper Scissors (or RPS, as it's known) is pretty darn easy to simulate because there aren't really many variants or possible outcomes. If you've never played it before, it's a one-vs.-one game ...
Rock-paper-scissors isn't simply a random and childish way to decide trivial outcomes: it's serious stuff, and completely winnable -- if you know a few tricks.
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