Valve’s latest SteamVR beta introduces a new “asynchronous reprojection” feature that aims to reduce lag and visual stuttering within supported virtual reality games and applications, ensuring a ...
Announced at AMD’s GDC 2017 press conference, Radeon GPUs will support Asynchronous Reprojection on SteamVR in the next update. The technology helps to maintain smooth head motion when framerate drops ...
Valve Software updated SteamVR on Wednesday to include three general changes and fixes, improvements and additions to Compositor, and around 10 HTC Vive-specific updates, feature additions, and so on.
Valve has launched a new SteamVR Beta with initial support for what it calls 'asynchronous reprojection'. This VR rendering technique helps keep VR experiences running as smoothly as possible. A ...
According to the game producer of PSVR 2’s sci-fi action title Hubris, Sony is looking to improve its reprojection technology for PSVR 2 games that are clocking in at 60 FPS. Koen made the comments ...
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