Procedural generation has helped with creating vast game worlds as far back as the 80s. Notable games like The Elder Scrolls 2 and Sid Meier's Civilization used procedural generation early on to ...
Unknown Worlds Entertainment reckon they've hit on a new genre with Subnautica. As far as we know it's a machine made up of RPG mechanics, creation tools, submarines, and weird fish. While the game is ...
It's worth clarifying what Starfield's procedural generation looks like and how Bethesda intends to use it. "Random generation" and "procedural generation" are often used interchangeably, but that's ...
Natural Selection 2 Developer Unknown Worlds is continuing to make good on its commitment to open development of its upcoming game Subnautica, releasing a playable demonstration of its new underwater ...
Graphics Cards Graphics researchers have created a GPU-run procedural algorithm for creating an equivalent 35.6 GB worth of trees, leaves, and bushes from just 52 kB of data Graphics Cards Stutters ...
Epic Games' increasingly popular real-time 3D creation software can be overwhelming at first, but Unreal Engine 5 tutorials will help you get up to speed. The availability of learning resources is one ...