News
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X.
At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft's Direct3D ...
Since writing good, solid OpenGL code has been (and probably still is even with DX8) FAR easier than doing it in DirectX, OpenGL renderers tend to be better written than their DirectX counterparts.
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
You know one reason the PC platform doesn't match the Mac for gaming (tongue in cheek) is its slavish devotion to DirectX 11, but perhaps this will change now Open GL has been updated to become a ...
OpenGL and DirectX most likely will be following AMD Mantle API's footsteps by providing low-level access for video cards.
Back in the 1990s, I remember enjoying then-Microsoft-bigwig Alex St. John’s intelligent screeds (and occasional rants) back when DirectX was still this wild, unruly, nascent thing and assistive 3D ...
Direct3D handles multi-threading better, and newer versions manage state better." That being said, Carmack won't be switching away from OpenGL anytime soon.
With one of the world's biggest game developers announcing its plans to go cross-platform earlier this week, now might be an opportune moment to introduce a new version of the most popular ...
Culture New OpenGL 4.0 aims to match DirectX 11 The cross-platform graphics interface adds support for tesselation and better general-purpose computation.
Details about glNext, the next-gen OpenGL successor, will be revealed at GDC in March. Should DirectX 12 and AMD's Mantle be scared?
If OpenGL is faster, why is DirectX still the predominant API? It isn't because of image quality or features: OpenGL 4.0 has all of shaders and tessellators and widgets that DX has.
Results that may be inaccessible to you are currently showing.
Hide inaccessible results