Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Speaking at SIGGRAPH 2012, a yearly computer graphics convention featuring some of the most prominent names in the business, Khronos unveiled updates for several key OpenGL properties including the ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
Today NVIDIA becomes the first company to fully support OpenGL 3.0 on the Windows XP, Windows Vista and Linux platforms. OpenGL 3.0 is supported on NVIDIA's GeForce and Quadro GPUs. Building on four ...
After taking a brief holiday break, Apple managed to release the first developer beta of Mac OS X 10.6.3 last week. Among the 221 code changes, there appears to be some initial support for parts of ...
Socionext’s CGI Studio is software development platform for the creation of hybrid 2D and 3D graphical interfaces in the automotive field. This software development tool now supports OpenGL ES 3.0.
3DMark, one of the industry’s leading gaming benchmark companies, has just released a new graphics benchmark for Android devices named Sling Shot, which tests your device against a range of OpenGL ES ...
MOBILE WORLD CONGRESS, Barcelona, Spain – 26 February, 2014 – Imagination Technologies (IMG.L) wowed visitors to Mobile World Congress today with the first public demonstration of 3DMark’s Cloud Gate ...
Artem is a die-hard Android fan, passionate tech blogger, obsessive-compulsive editor, bug hunting programmer, and the founder of Android Police and APK Mirror. Most of the time, you will find Artem ...