It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
Classic RPG titles such as Skyrim or The Witcher: Wild Hunt are known for being some of the greatest worlds to get lost in, with a large variety of characters to interact and seemingly never-ending ...
I mean, dialogue trees are fine, I guess. Your character asks a question, the NPC gives a response, you learn what you need to, and for a moment it almost looks like a conversation. But they're hardly ...
There are many reasons why The Elder Scrolls 5: Skyrim is still as popular as ever, despite it coming out in 2011. From Skyrim being one of the most immersive open world games in recent history to its ...
If you play The Elder Scrolls V: Skryim long enough, you'll inevitably run into repetitive dialogue, such as every guard with a sob story about having taken an arrow to the knee. Beyond that, however, ...
Video game publisher Ubisoft has unveiled prototypes for AI-powered non-playable characters (NPCs), dubbed “NEO NPCs,” The Verge reports. The prototypes are a collaboration between Ubisoft, AI ...
Dialog trees are the foundry's way of allowing the player to have a story in their quest besides the initial description, and allows the player to interact and converse with NPCs. Dialog will always ...
Starfield players have been enduring the snap-zoom-in camera movement when speaking to NPCs since the game was released, but thanks to a new mod, they no longer have to experience it. Starfield would ...
Based in the UK and adores venturing through FPS horrors and taking photos in pretty much anything with a functioning photo mode. Also likes car games. Speaking to USgamer at Bethesda Game Days that ...
User-Created Clip January 23, 2021 2016-10-20T13:58:34-04:00https://images.c-span.org/Files/a79/20161020134641011_hd.jpgOblivion NPC Dialogue Oblivion NPC Dialogue ...
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